
/**
  private static readonly speed = 0.05;
  private static readonly maxSpeed = 0.5;
  private static readonly minSpeed = 0.05;
  private static readonly acceleration = 0.05;
  private static readonly deceleration = 0.05;
  private static readonly maxHealth = 100;
  private static readonly maxMana = 100;
  private static readonly maxStamina = 100;
  private static readonly maxLevel = 100;
  private static readonly maxExp = 100;
  private static readonly maxSkillPoints = 10;
  private static readonly maxInventorySize = 10;
  private static readonly maxSkills = 5;
  private static readonly maxItems = 10;
  private static readonly maxQuests = 10;
  private static readonly maxQuestItems = 10;
  private static readonly maxQuestStages = 10;
  private static readonly maxQuestRewards = 10;
  private static readonly maxQuestRequirements = 10;
  private static readonly maxQuestConditions = 10;
  private static readonly maxQuestActions = 10;
 */
export default class Hero {
  name = '大兵'
  maxHealth = 100
  health = 100
  speed = 1

  attack = 10
  defense = 10

  logic() {

  }

}